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Casual Game Development Tools and Middleware from Emergent

Gamebryo Casual Game Programming Tools

Gamebryo Casual’s all-inclusive development toolset gives the whole game programming team what they need out of the box:

  • Recently-upgraded Animation Tool for viewing and editing multi-channel blended animation sets
  • Gamebryo’s extensive Shader System including normal maps, parallax maps, etc.
  • Asset Viewer for on-target preview and testing of static and animated models running in the Gamebryo game engine
  • Scene Designer that supports easy placement of entities in a scene based on Gamebryo’s models and animations, with real-time preview including lighting, shaders and particle system effects, so you can:
    • Add and edit properties
    • Specify, place and optimize lights and cameras
    • Construct, sculpt and paint landscapes and backgrounds with Gamebryo’s new WYSIWYG Terrain Editor
  • Gamebryo’s new cross-platform Terrain System is fully integrated with the run-time and features:
    • Dynamic LOD for appropriately-detailed rendering of close-ups and distant views
    • Support for terrain metadata for run-time queries to handle path-finding, audio variations, foliage types, and more

Casual games require serious middleware.  With Gamebryo Casual game programming tools, you can take a game from concept to market faster, while lowering your total game development costs.