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One of several next generation games being developed by BottleRocket using Gamebryo

One of several next generation games being developed by BottleRocket using Gamebryo

July 28, 2008

[This article originally appeared at gamershell.com. To see the original, click here.]

Emergent Game Technologies today announced that Splatterhouse, the debut of the Splatterhouse franchise on next generation consoles, is powered by Gamebryo engine. Splatterhouse follows college student Rick Taylor as he tries to rescue his girlfriend, Jennifer, who has disappeared after entering the mysterious and run-down West Mansion. Confronted by horrific other-worldly creatures, Rick comes across a mystical sentient mask that promises to give him the power to find Jennifer. Full of desperation and rage, Rick puts on the "Terror Mask" and is transformed into a juggernaut of pure violence and destruction. Featuring a dynamic combat system, Rick will be able to use his brute strength to perform bone-crushing melee combos, savage grapples and wield an assortment of makeshift weapons including the series' trademark 2x4 and even limbs and heads ripped from enemies themselves. Players will also be able to reanimate the corpses of fallen enemies to fight alongside Rick, imparting strategic depth to the game's battle and unique puzzle systems. Splatterhouse will be released for PS3 and Xbox 360 in 2009.

Related Resources:
Press Release: BottleRocket Selects Emergent's Gamebryo to Reinvent the Genre Defining Splatterhousebottlerocket Selects Emergent’S Gamebryo to Reinvent the Genre Defining Splatterhouse