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Gamebryo Technical Details

Gamebryo Technical Details

The Gamebryo game engine is a suite of modular, foundational C++ libraries. Game developers can extend these libraries to create custom functionality specific to their title, and source code is available (with a full system license) to enable customization of the standard libraries. 

Gamebryo is imminently flexible, too. For example, the shading algorithms of the renderer are highly customizable, supporting a range of options that enable artists to work easily without impact on engineers.

The Gamebryo core engine ships with a plug-in tools framework containing modules that include Scene Designer (a world builder) and the Animation Tool. This framework easily accepts both existing third-party and in-house tools and tech, making it incredibly extensible.

Gamebryo: The Complete Framework You Need To Build Great Games

Gamebryo helps your team create superb titles right out of the box. Features include:

  • High-end texturing and rendering effects
  • Flexible rendering, sorting and culling methods
  • Floodgate stream processing engine for cross-platform multi-core development
  • Integration with major 3D modeling tools including 3ds Max® and Maya®
  • Powerful art tool chain integration
  • Support for industry-leading tools from Emergent Partners, including SpeedTree, Scaleform and AGEIA PhysX, among others
  • Hierarchical scene graph representation
  • Efficient visible object culling
  • Support for advanced 3D hardware acceleration on all platforms
  • Dynamic collision detection
  • Alternate Bounding Volumes
  • Particle systems
  • Customizable shaders for vertex colors, material, alpha transparency, textures and more
  • Support for 3D audio
  • Level-of-detail representations

If you are a developer interested in experiencing Gamebryo for yourself, fill out our Evaluation Request Form today.