Gamebryo: Powerful, Flexible, Proven - and Optimized for Sony PLAYSTATION®3 Development
The PLAYSTATION®3 has a unique and powerful architecture, and Emergent works closely with Sony to make sure that Gamebryo is optimized to help developers leverage the full capabilities of the PS3.
PLAYSTATION®3: Unique Architecture, Unique Development Challenges
The PS3's assymetric NUMA (non-uniform memory access) architecture is comprised of:
- An IBM Cell B.E. chip featuring an MIMD design, with
- One PowerPC core, the PPE, and
- Seven Synergistic Processing Units, or SPUs -- none of which have direct access to main memory.
This new architecture design presents opportunities (and some unique challenges) for developers targeting the PLAYSTATION®3 – especially if it’s only one of several platforms in targeted for the project.
Gamebryo and Floodgate: Unique Advantages for PS3 Game Development
The Floodgate stream processing engine is just one of the advantages to using Gamebryo on the PS3. The Gamebryo framework also optimizes memory management, automatically generates vertex and pixel shaders and, as with all our supported platforms, provides for in-console asset previews to increase production iteration for artists, designers and developers.
Gamebryo PS3 for Certified SCE Developers
Please note that licensing them the PS3 version of Gamebryo requires proof of SCE developer certification. You can verify your developer status and download a full-featured evaluation version of Gamebryo for the PS3 from Sony’s PS3 DevNet.
Don't take Our Word for It...See why Developers Are Using Gamebryo
"Gamebryo gives us a great deal of flexibility in creating downloadable titles for the PLAYSTATION Network. The codebase provides an solid foundation for our Downloadable Games Framework that allows us to bring a variety of different types of games to the PLAYSTATION Network in a fraction of the time had we coded the base engine ourselves."
-Shalom Mann, Senior Vice President, SOE.